2012年9月7日星期五

The Secret World PK Guild Wars 2


The content is fixed, is basically once it is finished. It is much higher than the consumption of output, this makes Funcom to sandbox mechanism not focused attitude looks very rational.

Funcom happened in MMO circle is just a very small part of it. Due to the MMO player is limited, but this kind of game is really too much. Content driven MMO life is limited, but also in a long time need high development cost, and the virtual world player drive low cost high efficiency, is the MMO industry preferred.

Morrison comments let me believe Funcom is one of the few understand it one of AAA studio, I'm glad to see that the company can do so. Don't forget, the company has prepared a important technical platform (illusion world engine and sufficient to create the "conan age" and "the mysterious world" content creation tools). As Morrison said, Funcom "is perhaps more than you imagine the budget less good."

I sure hope so, because although the game in the announcement appeared when problems, but the company has developed three paragraphs amazing ancestor grade MMORPG game, we can see the rival Raph Koster or Richard Garriott studio.

As for the mysterious world ", see the game from ArenaNet book and forward turn a page I'm not surprised. Yes, the guild wars 2 "have MMO story, but the game dubbing inferior, and HuiWeiGan general, do you know why? ArenaNet not there for too much money, for whatever to do better, the plot is one-off.

Of course, ArenaNet in the game to join some template driven scene, also employs two famous voice actors, avoid couldn't keep up with the trend of The Times. The end of the day you will find that the guild wars 2 "plot completely is adornment effect. The real story is for each player and each guild, I hope to see the mysterious world "also USES this model.

No matter what the play what role, I tend to believe that Tornquist said, a mysterious world has a bright future. This type of work itself is filled with endless fun, and are ready to better play the game change the person.

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